Steven K. Rhodes Game Design Logo

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Introduction

A picture of Steven Rhodes in his home office, smiling for the camera.

I am an eclectic game designer who developed a lifelong passion for games, stories, art, technology, and education at a very young age, while designing analog games that I could play with my friends and family. After serving in the U.S. Navy, I earned a Master’s degree in Game Design from Full Sail University and a Bachelor’s in Multimedia Design and Development from DeVry University.

So far I have been credited on 2 shipped games published by CelleC Games and Black Banshee Studios, and have self-published 1 web game to Itch.io. I have also served as a camp instructor for iD Tech, primarily teaching game design and development with Unity and p5. I am seeking opportunities to design and implement innovative gameplay experiences that are engaging, enriching, and satisfying for their players.

Featured Projects

View details for each featured game project linked below, which includes solo, studio, and student projects.

NOTE: If images fail to load, refresh the page. There's a bug with the sliders I have yet to resolve.

My Portfolio

This web portfolio is also its own featured project, being that I've designed and implemented all of its features, including its UX, SEO, and performance optimization. It is made using HTML5, CSS3, JavaScript, jQuery, and several plugins such as the AnythingSlider and ColorBox.

I will continue to update and expand its features throughout its lifetime, and would love to receive feedback so that I can continue to iterate and improve on it when I'm not obsessing over a game project.

Resume Preview

I prefer email communication for first contact. If you do intend to call me, you need to text or email me first stating who you are and your reason for calling. I do not answer calls from numbers I do not recognize.

PDF Print or Download: SKRhodes_Resume_GameDesign.pdf

The game design resume of Steven K. Rhodes.
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